A quick guide to the rules of the Canadian Football League.
The CFL playing field is 110 yards long and 65 yards wide. Each end zone is 20 yards deep. The field is marked every five yards with lines extending across the width of the field from the two outside boundaries, known as the sidelines. Twenty-four yards in from each sideline, lines known as hash marks serve as yardage markers.
Vertical goal posts are centered on each goal line. The distance between the two uprights is 18 feet, 6 inches. The uprights extend to a height of 40 feet and are supported by a crossbar parallel to the ground at a height of 10 feet.
The red leather ball is inflated to a pressure not less than 12.5 pounds per square inch nor greater than 13.5 psi. A regulation CFL football is not less than 11 inches long nor greater than 11.25 inches. The exposed laces cannot be more than 4 3/8 inches in length and 1 1/8 inches in width. The ball weighs between 14 and 15 ounces.
The ball is dead:
A CFL game is 60 minutes in duration divided into four 15-minute periods, known as quarters. Goals are changed at the end of the first and third quarters. The second half begins exactly 14 minutes after the conclusion of the first half.
Clock stoppages: game clock is stopped
The clock will start running again on the referee's signal: When the ball is touched following a kickoff; When the ball is ready to be put into play.
Each team is allowed one 30-second time out in each half.
The ball is considered out of bounds when it touches a sideline, sideline within the goal area, dead-ball line at the back of the endzone or the ground or any object beyond these lines. The ball is also considered out of bounds when a player in possession of the ball touches a sideline, sideline within the goal area, dead-ball line or the ground or any object beyond these lines.
There are seven on-field officials for a CFL game. The referee is charge of all proceedings. He is supported by an umpire, field judge, back judge, side judge, head linesman and line judge.
A touchdown is scored when a player carries ball into the opposing team's endzone or if the ball crosses the plane of the goal line.
A field goal is scored when a kicker propels the ball over the cross bar and between the uprights.
A safety touch is scored when the ball becomes dead within the possession of a team inside it own endzone.
A single point is awarded on a punt or missed field goal when a player possessing the ball in his own endzone kneels to the ground or leaves the endzone by crossing the sideline or dead-ball line.
Converts follow touchdowns. A ball kicked through the uprights and over the crossbar is worth one point. Two points are awarded if a team runs or passes the ball across the goal line.
A team has three downs to gain a distance of 10 yards or more. After two attempts a team may punt the ball to the opposition, attempt a field goal or run another play. If after that third play the team has not gained at least 10 yards the ball will be awarded to the opposition. A new series of downs is awarded when a team gains at least 10 yards within a series of three plays.
A legal forward pass is thrown by a player, usually the quarterback, from behind the line of scrimmage, the yard line where the ball is put into play, to an eligible receiver closer to the opposing goal line. Eligible receivers wear numbers 0-30 or 70-99. Players with numbers from 40-69 are not eligible to catch forward passes. Only one forward is allowed per play. Teammates are allowed to throw passes laterally, or behind them, as often as wished. A forward pass is considered completed when it travels from a player situated behind the line of scrimmage to a teammate closer the opposing goal line without the ball touching the ground or goal post apparatus. A pass is considered incomplete when the ball strikes the ground, goal post, lands out of bounds or is caught by a player out of bounds.
In case of a tie, each team has a maximum of two ball possessions. A team takes possession of the ball on the 35-yard line of the opposing team. If Team A scores, Team B will need to match that score. The team scoring the most points after one or two possessions is declared the winner. If the teams score equal points on their two possessions, the game is declared a tie.
| Offside (5 yards) | No player can cross the one-yard area between the offensive and defensive teams before the start of play. |
| Illegal procedure (5 yards) | Movement by a lineman or forward movement by a running back before the ball is put into play. |
| Holding (10 yards) | The use of the hands and/or arms to grasp an opponent. It is illegal at all times, except when a player tackles the ball carrier. |
| No yards (15 yards) | No player can be within five yards of another player attempting to catch a kick. |
| Illegal pass (10 yards) | Assessed when a player crosses the line of scrimmage before throwing the ball or throws a second forward pass on the same play. |
| Clipping (10 yards) | Blocking an opponent, other than the ball carrier, from the rear in such a manner that the player charges into the opponent's back, or falls across the back of his legs. |
| Pass interference (Spot of foul) | Restricting a receiver's ability to catch a pass or move towards a thrown ball. |
| Illegal substitution or participation (10 yards) | Players are not allowed to enter the field of play to participate after the referee has signaled for the ball to be put into play. |
| Too many players (10 yards) | Having more than 12 players on the field. |
| Intentional grounding | When a quarterback throws the ball to the ground without any intent purpose to find an eligible receiver. |
| Objectionable conduct (10 yards) | Assessed for arguing. Frequently referred to as unsportsmanlike conduct. |
| Delay of game (5 yards) | After the referee's signal a team has 20 seconds to put the ball into motion. Also known as a time-count violation. |
| Illegal block (10 yards) | After a fumble, interception or recovery of a blocked kick it is illegal to contact a potential tackler below the waist. |
| Contacting the kicker (10 yards) | It is illegal to contact the kicker when he is in the act of kicking a field goal or convert. |
| Illegal crackback block (15 yards) |
Occurs when a player, at the snap of the ball: a) is positioned more than three yards outside the offensive tackle or; b) is in motion towards the ball within three yards of the offensive tackle from a point farther to the outside he is not permitted to move laterally toward the ball and contact an opponent below the waist within five yards of the line of scrimmage. |
| Disqualification | A 25-yard penalty is assessed and a player is ejected from the game for rough play against an opponent, physical or verbal abuse of an official. |
| Tripping - (15 yards) | A player cannot use his leg below the knee to hinder an opponent's progress. |
| Unnecessary roughness (15 yards) | Using undue force in the execution of a tackle or block. Illegal contact on a receiver (10 yards) - Contacting a receiver before the football has been thrown. |
| Illegal contact on a receiver (10 yards) | Contacting a receiver before the football has been thrown. |
| Spearing (15 yards) | When a player drives his helmet into an opposing player. |
| Face mask (15 yards) | Holding the facemask to impede another player's forward progress. |
| Piling on (10 yards) | Jumping in as another tackler once a player has been taken to the ground. |
| Chop or cut block (15 yards) | It is illegal to contact a blocker or pass receiver below the knees. |
| Roughing the passer (15 yards) | Excessive force in hitting the quarterback. |
| Roughing the kicker (15 yards) | Excessive force in hitting a kicker or punter. |